Tales From Eriador takes the adventure compendium, Tales From The Lone-Lands and introduces six adventures for you to have a go at with your Fellowship. Inside you get...
A Troll-Hole, If Ever There Was One and Kings of Little Kingdoms are relatively self-contained adventures but still hint at a growing danger.
Messing About In Boats involves directly one member of the Company, in an unexpected way!
Not To Strike Without Need and Wonder of the Northern World follow the slow infiltration of spies of the Enemy.
The Quest of Amon Guruthos challenges the heroes to battle an ancient evil.
So, plenty of extra quests for you to dive into if you're seeking to have a guided start in The Lord Of The Rings Roleplaying. The quests in the Starter Set are great but very Shire and Hobbit focused so these might be handy if you're looking to make a more diverse Fellowship intent in exploring Eriador.